Skip to main content

Try it Live

Run Opcode examples in the interactive playground

WASM Implementation

Performance analysis and recommendations for EVM opcode operations.

Status

WASM is NOT implemented for Opcode primitives (and not needed for performance).
Pure TypeScript is Optimal: Opcode operations are already optimal in TypeScript. WASM would provide zero benefit and make most operations 10-100x SLOWER due to call overhead.

Why No WASM?

Operation Characteristics

Opcode module provides:
  • Opcode constants - Just byte values (0x00-0xFF)
  • Metadata lookups - O(1) Map access
  • Category checks - Simple range comparisons
  • Stack/gas queries - Table lookups
  • Bytecode parsing - Linear scan with simple logic
These are all:
  • Already optimal in modern JavaScript engines
  • Pure O(1) or O(n) operations
  • Limited by memory access, not computation
  • Execution time <200ns per operation

WASM Overhead Analysis

WASM call overhead: ~1-2μs per call Conclusion: WASM overhead dominates for all opcode operations.

Status Check Functions

isWasmOpcodeAvailable()

Check if WASM implementation is available.
Returns: false - Always false, WASM not implemented Defined in: primitives/Opcode/Opcode.wasm.ts:83

getOpcodeImplementationStatus()

Get detailed implementation status and performance recommendations.
Returns: Status object with availability and recommendations Defined in: primitives/Opcode/Opcode.wasm.ts:101

Performance Benchmarks

Real-world measurements on modern JavaScript engine:

Individual Operations

Bytecode Operations

Analysis: Even for large bytecode, WASM provides minimal benefit. Most contracts are <5KB where TypeScript is faster.

When WASM Would Help

WASM is beneficial for operations that:
  1. Heavy computation (>10μs per call)
  2. Batch processing (amortize call overhead)
  3. Cryptographic operations (hashing, signatures)
  4. Large data transformations (RLP encoding, ABI encoding)
Opcode operations don’t fit these criteria.

Alternative Optimizations

Instead of WASM, optimize opcode operations with:

1. Cache Metadata Lookups

Speedup: Minimal (info lookup already ~40ns)

2. Parse Once, Reuse

Speedup: 10-100x for multiple analyses (avoids reparsing)

3. Optimize Hot Loops

Speedup: ~2-3x for tight loops

Bytecode Parsing Edge Cases

For very large contracts (>10KB runtime code):
Recommendation: Keep TypeScript even for large contracts.

Memory Efficiency

TypeScript implementation is also memory-efficient:
WASM would require additional memory for:
  • WASM module binary (~50-100KB)
  • Linear memory buffer
  • Marshaling overhead

Conclusion

Pure TypeScript implementation is optimal for all opcode operations: Use TypeScript for:
  • All opcode lookups (isPush, isDup, etc.)
  • All metadata queries (getInfo, getName, etc.)
  • All bytecode parsing (any size)
  • All disassembly operations
Don’t use WASM for:
  • Opcode operations (10-100x slower)
  • Small bytecode parsing (<1KB)
  • Individual opcode checks
Optimization Strategy: Focus on parsing once and reusing the instruction array rather than attempting WASM optimization. This provides 10-100x better speedup than WASM ever could.

See Also